Review Neon Inferno Explained to Parents

Neon Inferno Keyart Shared Screen

What parents need to know

Neon Inferno is a 2D action game combining shooter and platformer in a futuristic cyberpunk universe, inspired by Blade Runner.

The game can be played with 1 or 2 players simultaneously in co-op.

You play as a man or a woman, straight out of a 90s action movie, who are assassins belonging to a criminal syndicate. You’ll have to eliminate your rivals in order to dominate New York City in 2050.

You move your chosen character on a 2D plane, you can jump, crouch, shoot in 5 directions, dodge, lock a direction of fire while remaining mobile, lock your position to better aim while standing still, shoot in the background, give saber strikes.

When the saber blows are given in green projectiles, you will engage a slow motion mode that will allow you to redirect the projectiles towards your enemies.

And that’s it, you go through magnificent levels, eliminating practically everything in your path. Sometimes the game will put civilians in the way, to force you to measure yourself. If you murder them, you will be penalized $6000.

 

The game has been provided by the publisher for the purpose of criticism, it does not influence our opinion.

Details

Release date: 20 November 2025
Developer: Zenovia Interactive
Publisher: Retroware
Available on: Steam PC, Nintendo Switch, Playstation 4, Xbox One
Available format: Digital
Version tested: Steam PC

Game genre: Run & Gun 2D
Themes covered: Future, Cyberpunk, Dictatorship, Bladed Weapons
Duration of a game: 5 minutes
Duration of the main game/story: 2 hours
Text languages: German, English, Simplified chinese, Traditional chinese, Korean, Spanish, French, Italian, Japanese, Portuguese, Russian,
Voice languages: No voice

Number of local players: 2

Level of experience required

Age 3+ 7+ 12+ 16+ 18+
Beginners
Intermediate
Experienced

Local game modes

A story mode to navigate the game at your own pace.

An Arcade mode to chain all the levels in a row.

Our opinion

I had tested the previous game of Zenovia: Steel Assault which was just as beautiful but whose game design and level design had frustrated and disappointed me.

Here Neon Inferno is fantastic, it’s nice to walk through, it’s constantly beautiful. We can easily discern all the elements from each other.

We can clearly see the progress of Zenovia between the 2 games.

In about 1h30, or even 2 hours you will go through the few scenes of the game, and take full of them while avoiding the multiple projectiles and dangers that your character will face.

You have a normal shot that you’re going to use 99% of the time, but the better you are in your missions, the more money you’ll earn. This money will be used to buy new weapons in the store between each mission. There are however 3 flaws to this.

  1. Weapons are too expensive
  2. they have limited use
  3. Once you choose them in the game, you can’t go back to the normal weapon, you have to use all the ammunition of the secondary weapon first.

As a result, most of the time we do without other weapons and we shoot with the normal weapon constantly.

The game contains many references to the movies of the 90s, and games of the same era. This is how you will find Wild Guns, Contra, Metal Slug, Mega Man Zero actions in your game.

It’s classic, many games have done this, but here it’s well executed.

So there you go, for about twenty Canadian dollars, you can spend an afternoon with a friend, shooting at everything that moves in a game that is very pleasant to play in a few hours depending on your dexterity.

If you are persistent, you can try to finish the game in one go, without getting hit, and try to master each of the levels 100%.

Trailer

About Marc Shakour

Former video game programmer, columnist, teacher, competitor ... Marc has always been very familiar with the world and industry of video games. He decided to help neophytes about it, to discover new universes, worlds and fantastic creatures.

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